Monza Straight
The start straight, and the fastest part of every lap. Two light gates 5 m apart make the speed trap.
12 m long · 1.8 m wide
AUTONOMA: a moving obstacle crosses after the speed trap, from the round of 32 on.
The track
An F1TENTH-style circuit: white air ducts lie on the floor along both edges of the track, and they are the track limits. Eight layouts fit inside one 18 × 10 m hall space.
The edges are flexible air ducts, 300 to 330 mm across, laid one high and never stacked. The joints are butted and tied closed, and marshals close any gap over 5 cm before every run.
The start straight, the timing gates and the obstacle line never move. Only the ducts behind the start straight change, so each round of the knockout races a new lap. Registered teams get the drawings, a 3D model and simulator maps. The map below is a demo lap, not one of the eight.
The Monza Straight is in every layout. The Monaco Hairpin and the Snake Road are in the two qualifying layouts. The speed bump is used where the layout drawing shows it.
The start straight, and the fastest part of every lap. Two light gates 5 m apart make the speed trap.
12 m long · 1.8 m wide
AUTONOMA: a moving obstacle crosses after the speed trap, from the round of 32 on.
A 180° turn that rewards precise steering. Brake too late and the hairpin wins.
Inner radius 0.8 m or more
Four cones on the centre line. The slalom is compulsory: weave through, passing the cones on alternate sides. Which side the first cone is taken on, and the penalty for missing the slalom, will be in the rulebook.
4 cones, 1.5 m apart · 1.5 m wide
A ramp up, a flat top and a ramp down, the full width of the track, with a warning sign before it.
15 mm high · 300 mm long (height not to scale)
AIDA · cameras
Six phones recording 4K stand on 4.5 m poles beside the track, three on each long side, aimed across it. Each car carries a two-colour plate on its roof, so the cameras can tell the cars apart and see which way each one points.
The picture is an illustration of how the system sees the track, not output of the real system.
COCKPIT drivers practise racing lines in the Academy. AUTONOMA teams get simulator maps of every layout.